4. Guardians

4. Guardians

4. Guardians

Entmoor

Entmoor's healing knowledge increases the healing speed and the capacity of hospitals.

His protective talents enhance the defense of his army.
Entmoor's inner strength increases the amount of plundered goods his army can carry when on a march.

Skills per evolution
Level 1
Level 50
Troop Defense Per Unit
+0.5+50
Plunder Capacity
+10%+100%
Troop Defense
+7,5%+75%


City Guardian Skill


Healing Speed+50%+100%+150%
Hospital Capacity+25%+50%+75%


When fully evolved, Entmoor's battle experience enhance troop's defense even more.