Release Notes 1.296
We will release version
1.296 on
Monday the
18th of November on the
International market, and on
Wednesday the
20th of November on all other markets. There will be a short downtime during the update. We apologize for any inconvenience caused during this time.
In this update, we are implementing some of the most popular community suggestions chosen by you in the Community vote II. To find out more about this vote please check
this article (scroll to the bottom of the page). On that page, you will also find the final list of implemented and rejected community suggestions from the very first community vote.
We want to thank everyone who has taken the time to vote for community suggestions and done their part in shaping the game experience! We hope the newly added functionalities will serve you well.
Continue reading this article to find out which community suggestions - and more - are being released in the upcoming version.
Community suggestions
Here are the changes we could implement with this update:
Quantum Incursions- You can now access your Inventory directly from Quantum Incursions! Please noteonly items relevant for QI will be displayed there.
- You can now disable separate push notifications for every finished production in Settings >> Push notifications for Quantum Incursions >> Customize >> Quantum Incursion production finished.
- On the QI map, you can now cancel your movement to a cleared node by using the newly added corresponding button in the node pop-up.
- Guildmates with the corresponding rights can now mark QI nodes with "high", "medium" and "low" priority, as well as the "ignore" command.
- You can now have a confirmation window for spending Quantum Shards. It works similar to the Diamond spending confirmation window and can be deactivated and reactivated in the Settings.
- The player leaderboard is now also available in the days between Incursions. On browser, we also combined the Guild and player leaderboards into one window with 2 tabs (similar to mobile).
Town Hall- We've made the Forge Point boost available in the Town Hall boost overview to help you track your bonuses better.
- The Town Hall will now "remember" the tab you opened last and will open that tab again with your next visit. Gone are the days of having to click away from the Tavern Boost tab!
Market- We've improved the Filters in the Market. You now have a dropdown menu with the current filters (Guild, Neighborhood and only acceptable offers) and a brand now one: Friends offers!
City- You will now receive a notification if you try to switch to a world where you don't have a City yet. Formerly this action did not trigger a confirmation which led to some players creating unwanted Cities in game worlds they never intended to play on.
- As per your feedback, we've made the new reward bar smaller and moved it from the middle of your screen to the bottom right to ensure it doesn't obscure any game elements. You can still view details about rewards you received by clicking on the Chest symbol on the bar.
Message Center- On browser, you can now select Neighbors, Guild mates and Friends from a list when adding them to the conversation, similar to the app.
Improvements
Quantum Incursions- Instead of displaying general unit icons in donation nodes and in the city, Quantum Unit icons are now displayed. On mobile most have been replaced, the remaining ones will be done with 1.297.
Bugfixes
Quantum Incursions- Having too many progress points for the Chests would cause the text to break up. It will now fit in the same line.
Events- The Welcome Event will no longer show an empty quest window during time change.
Research- In the Technology tree, clicking outside the current research window will now close it.
Mobile-only Changes
Keep in mind that the time the mobile update becomes available depends on the stores and can be some days after the release of the browser version. Don't be surprised if you don't see the update on your mobile devices at the exact same time.
Boosts- For buildings that provide a boost at the Incursion start, we've added the corresponding boost description to the building tooltips.
That's all for this update folks!
The Winter Event is still running on the Beta Server and received some updates to the building stats! We also launched the changes to Guild Battlegrounds! You can test those additions and follow the development if you join our
Beta Server!
Should you wish to give us feedback about this version, please visit us on
Discord or
Facebook!
Sincerely,Your Forge of Empires Team
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