Release Notes

Release Notes

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Update to version 1.308

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We will release version 1.308 on Monday, 5th of May on the International server and on all other server on Wednesday, 7th of May. There will be a short downtime during the update. We apologize for any inconvenience caused during this time.

Changes and Improvements

  • In the last update, we did some server improvements related to buildings. This resulted in a change for Quantum Incursion Settlement buildings. Previously, they finished construction when your city buildings were loaded, for example when you got aided. Now such interactions no longer start the production of your Quantum Settlement buildings. This also means they now only start their production when you actively visit your Settlement and are now in line with every other building in the game.

Bugfixes

Special Goods

  • FOE-88424: For players who have the AI Core the game could display the wrong amount of produced Special Goods from a building. You now see what you actually get.
  • FOE-87529: You needed to spend Special Goods for Negotiations in Exploration Sites since we introduced them in the Guild Expeditions. This was not intended and you no longer need them there.
Buildings

  • FOE-87683: The Frontier Watch now displays a Goods icon instead of the Forge Point icon.
  • FOE-88205: Limited buildings could grant your their production output multiple times when they expired. This no longer happens.
  • FOE-88279: Disconnected buildings would sometimes not be displayed correctly after loading the game. They now should.
  • FOE-88305: The order of production options in the Sleigh Builder tooltip was incorrect. Guild Power is no longer sorted to the bottom of the list.

Visiting Cities 

  • FOE-88330: When you visited other players the game would show you the population blimp every time. It will no longer appear.

Quantum Incursions 

  • FOE-88172: Defeating Quantum Incursion units no longer counts towards general quests.

Mobile-only Changes

Keep in mind that the time the mobile update becomes available depends on the stores and can be some days after the release of the browser version. Don't be surprised if you don't see the update on your mobile devices at the exact same time.

  • FOE-88098: Attacking a neighbor while being in a Settlement would sometimes force the player to be unsubscribed from the PvP Arena. This no longer happens.

  • FOE-88342: In the German version of the game, the 15 min production time did not fit into the box in tooltips. They are now wider, so you can see the full "15 Min.".

  • FOE-88165: The Collect All button would not always appear/disappear when it should. You can now always use it if there is something to collect.

  • FOE-88270: Continuing an unfinished negotiation could sometimes lead to the game app shutting down. This no longer happens.


That's all for this update folks! 

On our Beta Server, we launched the Summer Event! Earn Doubloon, uncover tiles and get great rewards like the Lagoon Hideout or new upgrades to the Governor's Villa! We also continue to test the scaling adjustments in Guild Battlegrounds. Don't forget: you can be the first to test new game content and releases if you join our Beta Server

Should you wish to give us feedback about this version, please visit us on Discord!

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