Warehouse
PurposeThe Warehouse is where you may store a certain amount of resources. These resources can be recalled for use in buildings, units and more whenever you wish. The higher the level of the Warehouse, the more resources you may keep at any one time.
Each Warehouse level allows you to store a certain amount of each resource. This can be found by clicking on the Warehouse or by scrolling over the resources at the top. Each Warehouse also has a hidden chamber where, if you get attacked, a certain amount of resources you have cannot be looted by the enemy player. The higher the level of your Warehouse, the more resources are hidden and "unstealable" (100 of each resource per warehouse level).
Certain researches (Ceramics) improve the amount of resources you can store. When you've have full resources and your Warehouse cannot store any more of a particular resource the amount of that resource you have turns red. A quick way of finding out how much Warehouse space you have left for a certain resource is by looking at the capacity surrounding the resource.
RequirementsThe Warehouse is available from the beginning of the game. When Colonizing, the Warehouse starts at level 10.
Building LevelsThe maximum level of the Warehouse is 35. (Some older worlds may have a lesser maximum level.) The Warehouse's appearance changes depending on its level.
Level 1 - 9
| Level 10 -19
| Level 20 - 28
| Level 29 - 35
|
|---|
 |  |  |  |
Level
|  |  |  | Total population spent |  | Storage w/o Ceramics
| Storage w/ Ceramics
| Stash Size
| Points
|
|---|
1
| -
| -
| -
| 0
| -
| 300
| 2800
| 100
| 15 (15)
|
2
| 10
| 15
| 4
| 0
| 0:00:03
| 711
| 3211
| 200
| 2 (17)
|
3
| 37
| 58
| 18
| 0
| 0:00:05
| 1185
| 3685
| 300
| 2 (19)
|
4
| 115
| 180
| 60
| 0
| 0:00:08
| 1706
| 4206
| 400
| 3 (21)
|
5
| 242
| 381
| 130
| 0
| 0:01:54
| 2267
| 4767
| 500
| 3 (24)
|
6
| 426
| 670
| 235
| 0
| 0:04:50
| 2862
| 5362
| 600
| 4 (28)
|
7
| 674
| 1059
| 379
| 0
| 0:09:01
| 3487
| 5987
| 700
| 4 (32)
|
8
| 826
| 1297
| 473
| 0
| 0:18:21
| 4140
| 6640
| 800
| 4 (36)
|
9
| 987
| 1552
| 576
| 0
| 1:19:49
| 4818
| 7318
| 900
| 5 (41)
|
10
| 1159
| 1821
| 686
| 0
| 3:06:15
| 5518
| 8018
| 1000
| 6 (47)
|
11
| 1340
| 2105
| 803
| 0
| 4:55:38
| 6241
| 8741
| 1100
| 7 (54)
|
12
| 1529
| 2403
| 928
| 0
| 6:24:19
| 6984
| 9484
| 1200
| 8 (62)
|
13
| 1727
| 2714
| 1060
| 0
| 7:53:00
| 7746
| 10246
| 1300
| 8 (70)
|
14
| 1933
| 3037
| 1199
| 0
| 8:52:08
| 8526
| 11026
| 1400
| 10 (80)
|
15
| 2146
| 3373
| 1344
| 0
| 9:51:15
| 9324
| 11824
| 1500
| 12 (92)
|
16
| 2368
| 3721
| 1496
| 0
| 10:40:07
| 10138
| 12638
| 1600
| 13 (105)
|
17
| 2596
| 4080
| 1654
| 0
| 11:29:40
| 10969
| 13469
| 1700
| 15 (120)
|
18
| 2832
| 4450
| 1819
| 0
| 12:19:54
| 11815
| 14315
| 1800
| 16 (136)
|
19
| 3074
| 4831
| 1990
| 0
| 13:10:47
| 12675
| 15175
| 1900
| 20 (156)
|
20
| 3324
| 5223
| 2167
| 0
| 14:02:16
| 13550
| 16050
| 2000
| 22 (178)
|
21
| 3580
| 5625
| 2349
| 0
| 14:54:22
| 14439
| 16939
| 2100
| 25 (203)
|
22
| 3842
| 6037
| 2538
| 0
| 15:47:03
| 15341
| 17841
| 2200
| 28 (231)
|
23
| 4110
| 6459
| 2732
| 0
| 16:40:16
| 16257
| 18757
| 2300
| 33 (264)
|
24
| 4385
| 6891
| 2933
| 0
| 17:34:01
| 17185
| 19685
| 2400
| 37 (301)
|
25
| 4666
| 7332
| 3138
| 0
| 18:28:17
| 18125
| 20625
| 2500
| 42 (343)
|
26
| 4953
| 7783
| 3349
| 0
| 19:23:04
| 19077
| 21577
| 2600
| 48 (391)
|
27
| 5245
| 8242
| 3566
| 0
| 20:18:20
| 20041
| 22541
| 2700
| 55 (446)
|
28
| 5543
| 8710
| 3788
| 0
| 21:14:04
| 21016
| 23516
| 2800
| 63 (509)
|
29
| 5847
| 9188
| 4015
| 0
| 22:10:16
| 22003
| 24503
| 2900
| 71 (580)
|
30
| 6156
| 9674
| 4247
| 0
| 23:06:55
| 23000
| 25500
| 3000
| 81 (661)
|
31
| 6470
| 10168
| 4485
| 0
| 24:03:59
| 24008
| 26508
| 3100
| 93 (754)
|
32
| 6790
| 10671
| 4728
| 0
| 25:01:29
| 25026
| 27526
| 3200
| 106 (860)
|
33
| 7116
| 11182
| 4975
| 0
| 25:59:25
| 26055
| 28555
| 3300
| 120 (960)
|
34
| 7446
| 11701
| 5228
| 0
| 26:57:44
| 27093
| 29593
| 3400
| 138 (1118)
|
35
| 7781
| 12228
| 5486
| 0
| 27:56:27
| 28142
| 30642
| 3500
| 156 (1274)
|
NoteResource requirements and construction times noted above are based on World Speed 1 with a Senate of 15 without architecture, and for the first city only. For faster worlds, divide the construction time by the world speed.
Building times for any additional cities are longer, and not reflected in the table above.
Additional city times:
L1-4 Fixed (see table above)
L5 1:54 -> 4:13
L6 4:50 -> 8:58
L7 9:01 -> 14:18
L8 18:21 -> 25:29
L9 1:19:49 -> 1:38:33
L10 3:06:15 -> 3:26:56
L11+ See table above
Instant buy worlds, Senate 15, speed 1 (first city / any other city):L2-L6: 4:10, 5:10, 5:15, 5:20, 6:00 (fixed, same in every city)
L7 21:02 / 33:23
L8 40:22 / 56:04
L9 1:19:49 / 1:38:33
L10 2:39:38 / 2:57:23
L11-L14: 4:26:04, 5:54:45, 6:53:53, 8:22:34 (same in every city)
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