Heroes of War
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Hero
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Description
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Stats
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Costs
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Level 1
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Level 20
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At level 1, Hoplites and archers will have 11% increased offensive and defensive values while fighting with Agamemnon. At level 20, this value increases to 30%.
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At level 1, Hoplites have 18,7% increased offensive and defensive values while fighting at Ajax's side. At level 20, this increases to 51%.
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At level 1, archers have 18% increased offensive and defensive values while fighting at Alexandrios' side. At level 20, this increases to 37%.
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At level 1, an army led by Atalanta moves 13,2% faster. This applies to all units in the army. At level 20, this value increases to 36%.
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At level 1, all units will have 5.5% increased offensive values while attacking with Deimos. At level 20, this value increases to 15%.
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At level 1, swordsmen and slingers have 11% increased offensive and defensive values while fighting at Hector's side. At level 20, this increases to 30%.
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Revolt When Helen accompanies an army to cause a revolt, the time until the town revolts is reduced by 5.5%. At level 20, this increases to 15%.
Conquest When Helen accompanies a conquering army, the required conquest time is reduced by 5.5%. At level 20, this increases to 15%. |
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At level 1, whenever Heracles wins an honorable fight you will instantly receive 22 favor for the god worshiped in your city. At level 20, this increases to 60 favor. You will only receive favor if you got at least 50 battle points.
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Attacking units can carry 44% additional loot and favor when traveling with Jason. At level 20, this increases to 120%. Looting favor requires the "temple looting" research. |
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At level 1, when Leonidas is defending a city, all defending units will have their combat values increased by 5.5%. At level 20, this increases to 15%.
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At level 1, Horsemen will have 16% increased offensive and defensive values while fighting with Lysippe. At level 20, this value increases to 35%.
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At level 1, Slingers have 16% increased offensive and defensive values while fighting at Medeas side. At level 20, this value increases to 35%.
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At level 1, Chariots have 26% increased offensive and defensive values while fighting at Melousa's side. At level 20, this value increases to 45%.
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At level 1, the defensive values of all land units against blunt and sharp attacks are increased by 13,2% while fighting with Mihalis. At level 20, this value increases to 36%.
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At level 1, Hoplites and chariots will have 13,2% increased offensive and defensive values while fighting with Pelops. At level 20, this value increases to 36%.
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| At level 1, Triremes have 22% increased offensive and defensive values while fighting at Perseus' side. At level 20, this value increases to 60%. | |||
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At level 1, swordsmen have 16% increased offensive and defensive values while fighting at Telemachos side. At level 20, this value increases to 35%.
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At level 1, Slingers and Horsemen have 11% increased offensive and defensive values while fighting at Themistokles side. At level 20, this value increases to 30%.
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At level 1, mythical units have their combat values increased by 5.5% when fighting together with Urephon. At level 20, this increases to 15%.
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At level 1, ships have their combat values increased by 5.5% when fighting together with Zuretha. At level 20, this increases to 15%.
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Heroes of Wisdom
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Hero
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Description
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Stats
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Costs
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Level 1
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Level 20
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At level 1, as long as Andromeda is assigned to a city, the base production of wood, rock, and silver coins is increased by 55% in that city. At level 20, this value increases to 150%.
This is an exclusive hero. You can get Andromeda by finishing 20 tutorial quests. |
Free
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At level 1, while Anysia is assigned to a town, she will reduce the favor costs of mythical units of the god worshiped in this city by 10%. At level 20, this increases to 30% | ||||
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When the satyr Apheledes is assigned to a city, research in that city will cost 33% fewer resources and progress 33% faster. At level 20, this increases to 90%.
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While Argus is assigned to a town, he will reduce the building costs of all Naval units by 22% at level one. At level 20, this increases to 60%. | ||||
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At level 1, while Aristotle is assigned to a town, he will reduce the costs and construction time of light ships by 22%. At level 20, this increases to 60%.
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While Chiron is assigned to a town, he will reduce the costs and recruitment time of Hoplites by 22%. At level 20, this increases to 60%. |
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At level 1, while Christopholus is assigned to a town, the construction time of buildings in that town is reduced by 11%. At level 20, this increases to 30%. |
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At level 1, While Daidalos is assigned to a town, he will reduce the costs and construction time of Biremes by 11%. At level 20, this increases to 30%. |
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At level 1, while Democritus is assigned to a city there is a 22% chance of doubling the duration of applied positive effects via items. At Level 20, this increases to 60%. |
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At level 1, while Eurybia is assigned to a city, she will reduce the costs and construction time of Triremes by 22%. At level 20, this increases to 60%. | Free |
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At level 1, as long as Ferkyon is assigned to a city, all land units will be recruited 16,5% faster in that city. At level 20, this increases to 45%. |
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While Odysseus is assigned to a town, he will reduce the costs and recruitment time of swordsmen by 22%. At level 20, this increases to 60%. |
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At level 1, when Orpheus is assigned to a city and you generate a culture point, there is a 33% chance that you will generate an additional culture. At level 20, there is a 90% chance. |
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At level 1, as long as Pariphaistes is assigned to a town, all naval units in that town will be constructed 22% faster. At level 20, this value increases to 60%. |
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At level 1, as long as Philoctetes is assigned to a town, he will reduce the costs and recruitment time of archers by 22%. At level 20, this increases to 60%. |
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At level 1, when Rekonos is assigned to a town, the production of stone in that town is increased by 165%. At level 20, this value increases to 450%. |
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At level 1, as long as Terylea is assigned to a city, the base production silver coins is increased by 165% in that city. At level 20, this increases to 450%. |
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At level 1, when Ylestres is assigned to a town, the production of wood in that town is increased by 165%. At level 20, this value increases to 450%. |
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