Hero Abilities
Each hero has a unique ability: a charged battle effect that can damage enemies, apply buffs and debuffs, protect allies, restore health, or shift the fight in other ways.

Active abilitiesThese abilities become available once their charge bar fills up during battle.
After use, they begin charging again.
Passive abilitiesThese abilities trigger automatically when specific requirements are met.

In most battles, you can choose whether to use abilities manually or automatically.
In manual battles,
tap an ability at the bottom of the screen once it is charged and the timing feels right. You can also tap the
Auto button on the right, below the battle speed switch. When Auto is enabled, abilities are used as soon as they become available.

Ability trainingAbility training increases a hero’s Ability level. Higher levels can increase power, extend effects, or unlock additional effects. The rarer the hero, the higher their maximum ability level.
Tap the

button next to the ability level to preview the ability’s effects at higher levels.

Barracks TrainingAfter you start ability training in a Barracks, the generated points are added directly to that hero’s ability upgrade bar over time.
You can train only one hero in each Barracks at a time, so choose wisely.

Mastery PointsAlternatively, you can use Mastery Points directly by pressing the

button located next to the ability upgrade bar.
You can earn Mastery Points mostly by participating in Treasure Hunt and from the Treasure Hunt Shop.
When choosing which ability to upgrade next, consider the hero’s role in your team. Heroes with similar classes or unit types can still bring very different tactical effects. Combine damage, control, protection, and healing abilities to build stronger teams.
For example, control effects can give damage-over-time abilities more time to work, while healing or protection can keep front-line heroes fighting longer.
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