Beta Announcements

Beta Announcements

Back

Next Era of Quantum Incursions: the Middle Ages!

Prepare to be transported into the new Age of Quantum Incursions! New Goods, new units, buildings for your Settlement, and even a brand-new building resource! In the upcoming Championship, we’re also bringing the customization of rewards into QI as well, introducing the seasonal Item Store.

Dive into our official announcement to learn what awaits! The new Championship starts on August 28th, 2025, on the Beta server. 

New setting and the Map

Welcome to the new Age, traveler! The next stage of QI's evolution combines Early, High, and Late Middle Ages into one setting, transforming familiar buildings from these Ages into their Quantum form, ready to be used in your Quantum Settlement. We've made sure to update your Map background as well, to signify the transition through the Ages:

c07fe62529311488737d64772ed6c286
Note! The difficulty layouts will remain the same, although you will see that unit donation nodes are no longer present.

The Quantum Settlement in the Middle Ages

Cultivate your resources and manage armies in the Quantum Settlement, but now – with way more options. The Middle Ages in Quantum Incursions encompass three Ages from the Technology tree, which makes your options in the Quantum Settlement more abundant. This selection is what brings new flair and mechanics to the QI, as well as a new resource.

Buildings from each Age offer different productions and effects, allowing you to leverage these powerful effects and maximize the potential of your Settlement. For example, residential buildings from Early Middle Ages have the highest base values. However, residentials from Late Middle Ages offer powerful Coin production boosts, but significantly lower base production values. 

Buildings from each Era are divided into tiers. Higher Tier buildings from the same Era have more production capacity, but cost more as well. The higher the tier, the more Chrono Alloy is required to build a building, with tier 1 buildings requiring no Chrono Alloy. 

Read more about the building selection and the Alloy in this section.

Building selection

When it comes to Goods, we limited the selection to 5 Goods from the Middle Ages Era of the game and converted them into their Quantum form: 

  • Quantum Copper
  • Quantum Honey
  • Quantum Bricks
  • Quantum Rope
  • Quantum Gunpowder
Much like with the previous QI Age, you will need to select three Goods to produce in any given season – and update your selection for the next one, upon coordinating with your Guild. In regards to the Goods selection, the mechanics remain unchanged since the Iron Age.

In the military department, you will have access to all military buildings from the Middle Ages. However, since the basis of the Settlement remains unchanged, you can still only select 3 types of buildings to use in the season. That means, once you select the type of a military building you wish to have – Light, Ranged, Fast, Heavy, or Artillery – you will gain access to all buildings of this type from all the three Eras.

686987f6e63cc4bdc6dccd8b7dc82930
Once selection is done, the corresponding buildings that produce units of selected type will appear in your Settlements' build menu. The higher the tier of the available building, the more Chrono Alloys you will need to build it.

Residential, Production, Cultural buildings, and Decorations from all Middle Ages are available in the build menu by default and do not require extra selection. While base versions of these buildings (tier 1) require Quantum Coins and Quantum Supplies, stronger versions (tier 2 and 3) require Chrono Alloys as well. 


So what is Chrono Alloy and how do you get it?

Chrono Alloy

In order to build higher-tier buildings from the Middle Ages, you will need a new special resource that is just as temporary as the Quantum Coins and Supplies – the Chrono Alloy.

Chrono Alloys are produced in:

  • Townhall
  • Residential buildings
  • Production buildings

You can easily keep track of your Alloy balance in the top status bar in Quantum Incursions:

63985831107cb54f1bc36122f7862f86

Balancing adjustments

To make sure QI corresponds to the current state of the game economy and works with the rest of the buildings in synergy, we had to make the following balancing adjustments:

  • Quantum Actions capacity: increased to 300.000 (from 100.000)
  • Quantum Actions regeneration: increased to 15.000/hr (from 5.000/hr)
  • Quantum Action packages pricing: adjusted in accordance with the new balancing
  • The cost of all node interactions: increased to 10.000 (from 3.500)

Quantum Store and rewards

Now you can choose your rewards in QI as well! We're introducing the new Quantum Store, complete with the brand-new currency: the Lunar Coins. The principle is simple and will be familiar to you if you play Events and GBG Trials: as a reward for actions on nodes, you can receive Lunar Coins to later spend them at the Quantum Store to purchase however many Fragments of a building you need. 

We've made sure to add the Lunar Coins to the status bar as well, so you can always keep track of your progression:

9f31ac25f345419ae32a093dd7664569
In addition to the Lunar Coins, this Championship you will be able to spend Quantum Medals on rewards in the Quantum Store as well

You can access the Store at any time before the start of the next season directly from the feature's HUD:

a7bc89536eb04f661a94922b0582f838
The Seasonal QI Store is populated with Fragments of buildings from the current Championship. We removed all Fragments from node rewards and made them available in the Quantum Store. Instead of Fragments, you will earn Lunar Coins that will allow you to select rewards YOU need at that moment, instead of relying on the random drops. 

Note: Quantum Coins, Supplies, Shards, Medals, and Forge Points remains available from nodes. 

Much like with other Stores, some options are limited, and limits will refresh only with every new season. Be mindful of what options you choose and take your pick carefully when purchasing buildings!

ce85e4c227ba73963e274fe40a73f454

Most importantly, you will also notice that Fragments of older buildings that are no longer available in the current Championship, such as the Neo Colossus, can be purchased for a discounted price at the item store.

Apart from the Quantum Store, the reward sources remain unchanged, and you can still win building Fragments from:

  • End-of-Season Reward Chests
  • Ranking rewards
  • Quantum Pass

Like before, these rewards are Championship-based and work in combination with rewards you choose from the Quantum Store. To summarize, only the node rewards are changing because of the store, and the change is simple – they are replaced with Lunar Coins.

New rewards

The Neo Bazaar 

The big Championship reward for the first-ever Middle Ages run is the Neo Bazaar

Building NameSizeAssetStatsAvailable as Fragments from
Neo Bazaar - Lv. 85x4
Road required
bc2d135417576783dacc674468ca29b2
  • 125%-175% Attack and Defense for Attacking and Defending Army
When motivated
  • 100-130 Forge Points
  • 1 Random Unit Chest
  • 10 Fragments of Neo Fashion Boutique Selection Kit
  • End-of-Incursion Reward Chests
  • QI Leaderboard rewards
  • Quantum Pass
  • NEW! Quantum Store
Past level 8, you can branch out the Bazaar into two routes, Lunara and Solara versions of the building. Within each branch, you can access two top building levels, with the impressive Emporium version being the best you can get. Choose the branch you like best based on your current needs and wants in other features!

Note: the Emporium versions of the Bazaar DO NOT require a road connection.

Neo Lunara EmporiumNeo Solara Emporium
a3f93146e6ff06ef4c1fb0bfbaa192dba80cfe6c639abb6833ddd9009320f6e2

For Guild Battlegrounds bonuses

For Guild Expedition bonuses

Neo Clocktower and Menagerie

To cover our smaller reward buildings, we chose the Clocktower and the Menagerie for the QI makeover. As usual, both buildings feature two levels. Find out the building stats on the last one below!

Building NameSizeAssetStatsAvailable as Fragments from
Neo Clocktower - lvl. 22x3
No road required
9ac47513cd83382381c6466241d9656b
  • 24%-54% Attack for Attacking Army
  • 52%-116% Attack for Defending Army
  • 29%-40% Attack and Defense for Attacking and Defending Army on GBG 
When motivated
  • 15-20 Forge Points
  • 60-64 Next Age Goods
  • 6 Fragments of Finish All Supply Productions
  • End-of-Incursion Reward Chests
  • QI Leaderboard rewards
  • Quantum Pass
  • NEW! Quantum Store
Neo Menagerie - lvl. 23x4
No road required
2d8e9d11c13a9630c8c9e34a81c266f2
  • 96%-216% Defense for Attacking Army
  • 125%-281% Defense for Defending Army
  • 100%-130% Attack and Defense for Attacking and Defending Army in Guild Expedition 
When motivated
  • 60 Forge Points
  • 10 Fragments of Self-Aid Kit
  • 1 Random Unit Chest
 


Reward summary

As always at the end of every Championship, we exchange the reward buildings in Selection Kits to the new ones. The same applies in this Championship, and the rewards from former editions will be available in the QI Autumn 2025 Epic Selection Kit.

To help you plan your strategy, we've also summarized all rewards and their sources in a handy table below:

Note: all rewards are Fragments.
Rewards
New?
Quantum Store
Quantum Pass
QI Leaderboard
End-of-Season Reward Chest
QI Autumn 2025 Epic Selection KitYesYesYesYesNo
Neo Shrine of Knowledge Selection KitNoYesYesNoNo
Neo Obelisk Selection KitNoYesYesNoNo
Neo Menagerie Selection KitYesYesYesYesYes
Neo Clocktower Selection KitYesYesYesYesYes
Neo Bazaar Silver Selection KitYesYes (For Lunar Coins and Quantum Medals)YesYesYes
Neo Bazaar Selection KitYesYes YesYesYes
Neo Bazaar Golden Selection KitYesYes (For Lunar Coins and Quantum Medals)YesYesYes
All building and epic selection kits from previous championshipsNoYesNoNoNo

This concludes our announcement of the new QI Era and the Championship! Jump into the new Age with us and make sure to join the discussion on our official Discord server to share your thoughts!
Select language