Alliance Treasure Hunt
Alliance Treasure Hunt is a weekly event that you play with your alliance mates.
The treasure huntThe treasure hunt exists out of 4 stages, each existing of 20 encounters. Every fifth encounter is a
boss encounter. This means that your opponent also contains enemy heroes, increasing the difficulty of this encounter.
After claiming your reward chest of a boss reward, a
healing shrine will spawn on the placement of the next battle (a green cross). You can choose do a negotiation. If you complete the negotiation it will heal all of your injured heroes with a certain percentage of their maximum hp.
To start an encounter you will need attempts. You will start the season with 5
attempts and every 1,5 hour you will generate one attempt. You can hold up to 15 attempts at once, if you reach this maximum, you will stop generating attempts until you are under the limit again.
Once you have started a battle, the attempt will be consumed, even if you lose or retreat a battle. Once you have successfully completed an encounter, you can claim the chest next to it. You will also receive ranking points for your alliance. Once your alliance have received enough points, you can open a alliance chest, containing an extra reward.
At the end of the season, the top three alliances with the most alliance points generated during the season will receive a golden, silver and bronze reward respectively.
DifficultyThe alliance treasure hunt has different difficulties. The higher the difficulty the better rewards will get.
A difficulty will be unlocked once you either have reached the age in game associated with that difficulty or if you have already completed the third stage of the previous difficulty.
In the alliance rankings you will also receive more points for a completed encounter compared to lower difficulties.
Once you have completed a difficulty you have to wait until the next season before you can do the next difficulty.ExhaustionAfter completing an encounter, your heroes become exhausted. After a fight, heroes will be sorted to the right, slightly greyed out and marked with an hourglass and number indicating their exhaustion duration.
A player can use
Ambrosia to activate exhausted heroes. Please note that it will make the hero available for battle it again. It won't heal the hero and if the hero died in battle, it can only be revived via healing shrines.
The amount of rounds a hero is exhausted for depends on your difficulty. The higher difficulties have a longer exhaustion period. Make sure you have enough heroes leveled so that you can field multiple teams in alliance treasure hunt.
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