About Treasure Hunt
Treasure Hunt, also known as Alliance Treasure Hunt (ATH), is a weekly event designed to be played together with your alliance mates.
The Treasure HuntThe Treasure Hunt has 4 stages, each consisting of 20 encounters.
In addition to regular encounters, which reward you with

Doubloons (special currency used in the Treasure Hunt Shop), you will also come across boss (pirate) encounters with enemy heroes.
By clearing them, you can earn either a large amount of Doubloons (special currency used in the Treasure Hunt Shop) or special items such as

Folios of Enlightenment, Antimatter, Mastery Points, Fountain of Youth tokens, or

Lanterns of Vigilance, depending on the selected difficulty.

After completing a boss encounter, you will usually find

Healing Shrine, where you can heal your heroes.
Successfully negotiating with the pirates will heal all injured heroes by 50% of their maximum HP, up to full health. Your heroes do not regenerate automatically during the hunt.

To start an encounter, you need an attempt (compass).
You start the hunt with 5 attempts and generate 1 additional attempt every 1.5 hours, up to a maximum of 15.
You can purchase additional attempts directly, but the game generates enough attempts for you to complete the entire Treasure Hunt for free.

Please note that once you finish your first encounter, your currently selected difficulty will be locked in. You cannot change your difficulty during the active Treasure Hunt season, even if you win all encounters.
Difficulties and ExhaustionAfter opening the Treasure Hunt for the first time, you need to select a difficulty.
The higher the selected difficulty, the stronger your opponents will be and the better the rewards you can earn.
| Difficulty | Exhaustion duration | Progress per Encounter
| Doubloons |
|---|
 | Rookie I | 1 battle | 10 | 15 |
 | Rookie II | 1 battle | 15 | 20 |
 | Apprentice I | 2 battles | 20 | 25 |
 | Apprentice II | 2 battles | 25 | 25 |
 | Veteran I | 3 battles | 30 | 25 |
 | Veteran II | 3 battles | 35 | 25 |
 | Master I | 4 battles | 40 | 30 |
 | Master II | 4 battles | 45 | 30 |
 | Grandmaster I | 5 battles | 50 | 30 |
 | Grandmaster II | 5 battles | 55 | 30 |

After each battle, your heroes become
exhausted for a set number of battles. At higher difficulties, you will need to rotate between multiple teams to keep progressing. You can also use
Ambrosia to remove exhaustion from an exhausted hero. This rare substance is mainly available from Season Pass and Seasonal Event rewards.
Treasure Hunt ShopThe main resource you earn during the Treasure Hunt is Doubloons. Use them to purchase valuable items from the Treasure Hunt Shop.

You can access the shop directly from the Treasure Hunt or by tapping the Harbor building in your main city.
Among other rewards, the shop offers special

tokens used to upgrade the
Fountain of Youth, a Treasure Hunt exclusive building that increases happiness in your city and produces Antimatter and Research Points. It can be upgraded up to level 40, and its current era is updated after each upgrade.

Fountain of Youth evolution tokens can also be obtained from the last encounter of each stage and from Alliance Checkpoint Chests.
Progress and RankingsIn addition to Doubloons, each encounter rewards you with Progress, which contributes to your Alliance’s Treasure Hunt ranking.
Once your Alliance collects a specific amount of Progress, additional Alliance Checkpoint Chests containing valuable rewards will be unlocked.

You and your alliance mates compete against other Alliances within your current Tier.
Each week, the top-performing Alliances move up to a higher Tier (up to Overlord), while the lowest-performing Alliances move down to a lower Tier.

The higher your Alliance Tier, the better the rewards you can earn after each Treasure Hunt season.

Please note that if you join a new Alliance during an ongoing Treasure Hunt season, you will not contribute rating points or have access to the Alliance Checkpoint Rewards. You will need to wait until the next Treasure Hunt season.
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