Combat & Battles

Combat & Battles

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Battle for Atlantis

Battle for Atlantis is a large-scale Alliance vs. Alliance feature where four Alliances compete for control of Atlantis.

The goal is to capture and defend Nodes to earna1b72b20d6cfd9058d98cffff27aeccbVictory Points. Nodes generate Victory Points every hour, and the Alliance with the most Victory Points at the end of the season wins.

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You can26b0e0b10d729a525ccd20d25f1630a1attack enemy Nodes,d25f4080e3624aee693f6f16916ceefedefend captured Nodes,b1f3c255b09c33691780221358e6439crepair breached Nodes, and coordinate with Alliance members to6d6530fb0dd983bf219c2bc00491032efocus on key targets. A focused strategy is often more effective than trying to control the entire map.

5e514412fa347c1a688b9a96c940728cNodes

Nodes vary in size and value. Larger Nodes generate more Victory Points, have more garrison slots, and are harder to hold.

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To capture a garrison slot, defeat the heroes defending it. To take control of a Node, your Alliance must control the majority of its garrison slots.

Once captured, the Node starts generating Victory Points for your Alliance.

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51bf640c23937b55f750028b137c16caBattles and Heroes

During the Preparation Phase, assign 25 heroes for the upcoming Conflict Phase. This roster is used for both attacks and defense.

Battles are instant and automatic. Select up to 5 heroes, confirm, and receive the result immediately.

Up to two Alliances can attack the same Node at once.

Heroes assigned to defense are placed in garrisons. They cannot attack or recover while stationed there.

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c351e10a66afbc6898d41f95d9c92b19Atlantis Energy and Attrition

Attacks use Atlantis Energy, which regenerates over time. Spending it on Nodes your Alliance cannot hold can weaken your overall strategy.

In addition to regular battle damage, all participating heroes lose HP through Attrition after every battle, allies and enemies alike. Attrition damage is 4% per attacking hero, up to a total of 20% with 5 heroes.

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Even if your heroes are defeated, a full attack with 5 heroes still deals at least 20% damage to the target garrison slot. This allows your Alliance to wear down stronger defenses over multiple attacks.

Defeated garrison heroes stay in place and cannot be used for attacks. Heroes recover over time, and3e66719195792946b22d3d8aa353a0c3Medkits can fully heal them. Unused Medkits expire at the end of the season.

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85ca1634de4b6c530e79f1ed191ed86bSeason Flow

Preparation Phase
Choose your hero roster, check your opponents, and plan with your Alliance.

Conflict Phase
Fight for Nodes, defend territory, repair breaches, and earn Victory Points.

Resolution Phase
Review the results and collect your rewards.

To participate in the upcoming season, you must be in an Alliance before the Preparation Phase begins. Joining or switching Alliances after the Preparation Phase starts will make you ineligible for that Battle for Atlantis season.


29ae99692e6ccc719fd9d3197db9c1d2Rewards

Battle for Atlantis rewards include Tritons, a currency used in the Atlantis Shop.

a03ea659b3982c2bb7a084f50d81e2a4Please note that final ranking rewards may vary depending on Elo-based matchmaking rating.

Use Tritons to purchase Orichalcum for Pantheon progression and unlock passive abilities and boosts for your heroes.


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