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Scout

The scout creeps into your enemies' villages to get valuable information.

The scout creeps into your enemies' villages to get valuable information.

Cost per unit Population needed Speed Carrying capacity
50 50 20 2 9 minutes per field 0

Research

Requires:
  • Stable level: 1

On worlds with the Simple tech system enabled:

Offensive strength Offensive strength 0
General Defense General Defense 2
Cavalry Defense Cavalry Defense 1
Archer Defense Archer Defense 2

On worlds with the Three level tech system enabled:

Tech-Level Research Costs Attack Defence Cavalry Defence Archer Defence
Level 1 140 120 120 0 2 1 2
Level 2 560 480 480 0 3 1 3
Level 3 2240 1920 1920 0 3 1 3
Scout
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