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Nobleman

An attack including at least one surviving nobleman will reduce a village's loyalty. If the village's loyalty is reduced to 0 or lower, you conquer that village. This consumes the nobleman involved in the attack.

An attack including at least one surviving nobleman will reduce a village's loyalty. If the village's loyalty is reduced to 0 or lower, you conquer that village. This consumes the nobleman involved in the attack.

Cost per unit Population needed Speed Carrying capacity
40000 50000 50000 100 35 minutes per field 0

Research

Requires:
  • Academy level: 1
  • Headquarters level: 20
  • Smithy level: 20
  • Market level: 10

On worlds with the Simple tech system enabled:

Offensive strength Offensive strength 30
General Defense General Defense 100
Cavalry Defense Cavalry Defense 50
Archer Defense Archer Defense 100
Nobleman
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