Part
|
Name
|
Description
|
Demand
|
Rewards
|
---|---|---|---|---|
1
|
Master of arms
|
Expanding our Barracks to include an engineering department could really help our better understanding of siege weapons. With more mathematically inclined soldiers our Trebuchets will never miss!
|
Reach building level 18 for Barracks
|
3 x Build Cost Reduction
|
2
|
Master of armies
|
It is now up to your Grace to decide which units we should budget for. With our growing army, troops cost more in Wood, Clay, Iron and Provisions, but all of them are useful in their own way. I leave it in your most capable hands to determine which ones to recruit.
|
Finish recruiting units for at least 400 Provisions
|
5,000 x Wood
5,000 x Clay 5,000 x Iron |
3
|
Master of recruiting
|
The Resource Manager always wants us to stay conservative, but no penny pincher ever won a war! Let’s recruit as many brave young men as we can!
|
Have units for at least 1,000 Provisions
|
Daily Unit Deal
|
4
|
Master of attacks
|
Ours is a fist that will mold these lands into a glorious province under one banner! Let the enemy have a taste of our strength as we plunder the riches from their lands! For our Commander!!
|
Fight 30 battles with at least 60 Provisions
|
5 x Grandmaster
5 x Medics 5 x Master of Loot |
5
|
Longer Walls
|
We have built the wall well along the city, but as your land grows more parts are being exposed. I propose adding more sections of the wall to protect your new farm lands and small hovels. The more defense we build up the less casualties we will have when your enemy comes knocking.
|
Reach building level 10 for the Wall
|
2,000 x Clay
|