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Adjustments to Consumable Item Boost Limits!


Hello Forge Fans!

We’re rolling out some important changes to how boosts work in the game, and we wanted to make sure you’re all up to speed. These updates are designed to improve your gameplay experience and ensure a level playing field for everyone.

These changes will become active on Monday, May 6th.


Here’s what’s new:
  • Boost Limit Adjustments: To maintain game stability and fairness, there’s now a cap on the number of Coin and Supply boosts you can activate at any one time. You can activate up to 10 of each boost type simultaneously. This change is due to technical issues caused by an excessive number of active boosts and to encourage fair gameplay among all our players.
  • Army Boost Restrictions: For Army boosts, we’re implementing a rule whereby each type of Army boost can only be activated once at the same time, though you can still activate different types of Army boosts concurrently. For example, the use of Attack boosts for Attacking Armies is already restricted to one at a time, and we’re extending this limitation to all Army boosts to ensure consistent and fair use of items.
  • Bulk Application for Coin and Supply Boosts: In response to your feedback, we’re excited to introduce the ability to apply Coin and Supply boosts in bulk! This quality-of-life improvement means you can now activate multiple boosts of these types in one go, similar to how you can open multiple inventory items at once.
Important! This change doesn't apply to building boosts, but only to consumable items!

We understand changes like these can take some getting used to, so we’re eager to hear your thoughts and feedback. If you have any opinions or suggestions, please let us know on our ​official Discord server!

These updates are part of our ongoing efforts to ensure a smooth, fair, and enjoyable gaming experience for everyone. Thank you for your understanding and support!

Happy gaming!
Your Forge of Empires Team
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