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Matt's Community Letter: Guild Conquest update

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Hey everyone,

This announcement from me comes with somewhat of a heavy heart, as I am letting you know that I have decided to pause the development of the new Guild Conquest mechanic for now.

After reviewing the feedback from nearly all corners of our community, it has become evident that our current focus should be on refining and enhancing existing features within the game. As such, I have redirected the team previously assigned to the Guild Conquest mechanic to concentrate on improving our current in-game systems. Their initial task will be the previously announced rework of the Great Building system to ensure that Great Buildings continue to remain relevant and engaging for the foreseeable future.I do see Guild Conquest being a considerable part of the future of Forge of Empires, however I realize that there are other things that also need our more immediate attention. With that in mind, here are some key areas we’ll be focusing on as we review our Roadmap for the rest of the year:

  • Increased Difficulty for GEX: We plan to introduce greater challenges and also implement a new store with exciting rewards.
  • New Cultural Settlement: By popular vote, we are excited to announce a new Cultural Settlement based on a Pirate culture!
  • New Eras/Ages: We are exploring new avenues to introduce fresh Eras and Ages to the game to keep our evolving world vibrant and engaging.
  • Quality of Life Improvements: General improvements will be made to enhance accessibility and optimize the time you spend in the game. Submit your suggestions for small but useful changes in [channel]!
I would like to thank everyone who invested time into discussing the Guild Conquest. As a rule, we do not unveil features that are still in development as our plans and priorities may change in the process. Teasing the Guild Conquest has been no exception to this risk, but has provided us with early access to your feedback that played a valuable role in this complex decision. While we still believe that Guild Conquest can be a huge asset to the game, it is crucial that we first address and refine the foundation of Forge to be able to fully support this feature in the future.

Thank you for your continued support and feedback. We are committed to enhancing our gaming experience and look forward to all the exciting developments that are coming your way!

Matt,
Head of Product
Forge of Empires
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