Battle System: General Info
"To brave men, the prizes that war offers are liberty and fame" - Lycurgus of Sparta
Grepolis uses a very simple system in determining the outcome of battles. When the units meet in battle, the basic attack values of the attacking unit is compared to the defending unit's defensive value of the corresponding weapon type. There are 3 weapon types:
Weapon Type | Name |
---|
 | Blunt Attack |
 | Sharp Attack |
 | Distance Attack |
For example: You are attacking a city with a large amount of Swordsmen in it. They have a high defense value against Ranged attack, but a low defense value against Sharp attack. Hoplites would be the best unit to attack with in order to defeat them since they have an attack value of 16 Sharp.
In addition to the basic attack and defense values, there are other factors as well:
- The level of the City Wall: Level 1-25
- Divine Powers
- The random value of Luck: Between -30% to +30%
- And morale
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