Jobs are at the heart of the entire Western economy, offering valuable experience, cash, and products to players.
These resources are essential for survival and progress in the Wild West.
To succeed, you have to get out there and work hard!
It all starts with fixing spurs. As you grow and become more skilled, you'll unlock farming and basic mining jobs.
Each time you reach a new level, all the newly unlocked jobs will be revealed.
When you reach level 241, all jobs will be available to you.
Currently, there are 203 jobs in the game. All jobs are grouped in sets of 3 to 6, depending on their type.
For example, the "mining jobs" group includes silver mining, sulfur mining, lead mining, digging for rare gemstones, mining saltpeter, and prospecting are all found in the same work area.
You can locate a specific job by using the minimap.
The image above shows a typical job page.
The five pickaxes in the top-left corner represent your labor points, indicating your proficiency in this particular job.
The two large circles at the bottom display danger and job motivation, respectively.
Above these circles, you can click the Work Clothes button to see the best clothing options for this job.
On the right side of the page, you’ll find the different durations for performing the job: 15 seconds, 10 minutes, and 1 hour.
The rewards are shown as horizontal bars, representing, in order: experience, money, the maximum value of a possible item drop, and the product drop rate.
Under the "start" button, next to the green hammer, is the energy requirement, which matches the motivation consumed upon completing that time segment. Additionally, the distance to the job site is displayed in the top-right corner of the page.
You can get extra information by hovering your mouse over specific elements on the job screen.
Unlocking jobsWhen you start the game, not all jobs are immediately available.
To unlock a job, you must meet one of two requirements:
For example, freeing slaves requires either 751 total labor points or reaching level 99.
To see how many labor points you still need, hover over the job on the map; a tooltip will appear showing the missing points in red.You can always cancel the job you are currently doing or any jobs queued for later by clicking the X next to the job.
Your energy will be automatically refunded.
If you cancel a job while walking to the job site, you will instantly return to the starting point of your journey.
Cancelling the second job in your queue will move the third job forward.
Note that cancelling a job in progress will not generate a report.
Labor pointsEvery job has 5 skill slots.
The job shown below - Picking Berries - requires 2 x Toughness, 1 x Hiding, and 2 x Fine motoring skills.
The skill points you have in each slot are added together to give your total labor points for the job.
These are represented by pickaxes, which come in three different colors.
The green bar under the pickaxes shows your progress toward earning the next pickaxe. When all five pickaxes are gold, the bar remains full.
Hovering over this bar will display a tooltip with your total labor points for that job.
To find out how many labor points a job requires, subtract the labor points shown in this tooltip from the labor points displayed when you hover over the job icon on the map.
Example: -
= 591 labor points required for Pick indigo
To reach the silver level, you must first collect all 5 bronze pickaxes.
To advance to the gold level, you need all 5 silver pickaxes.
It's important to note that the pickaxes are simply a visual representation of your proficiency in a job. The actual rewards - cash, experience, maximum luck value, and product drop rate - are directly influenced by your total labor points.
This increase in rewards is especially valuable early on, particularly when you don’t yet meet the required labor points for a job.
Here are a few cases where pickaxes play a significant role:
There are several ways to gain extra labor points for a job:
Each job offers a monetary reward upon completion.
The amount of cash earned varies between jobs, but as long as your job motivation is above 0% and you don’t pass out during the job, you will always receive some payment.
The exact amount of money you'll earn is shown in the reward bars on the job page.
You will receive exactly what is displayed when you start the job - no more, no less.
As your motivation decreases, so does the amount of money you can earn.
To increase the cash reward:
Keep in mind that adding more labor points increases the payout, but the effect is not linear - each additional point has a smaller impact than the last.
Each job provides an experience reward upon completion.
The amount of experience earned varies from job to job, but as long as your job motivation is above 0% and you don’t pass out during the job, you will always gain experience.
Experience increases with additional labor points until you reach the required amount for the job (represented by 5 bronze pickaxes).
Once you hit that threshold, the experience gain is capped.
The only way to earn more experience beyond this cap is by completing enhanced jobs - these are the silver- and gold-rimmed jobs that are randomly distributed on the map each day.
Each job has a chance to drop an item. The exact formula used to calculate this drop chance is unknown and kept secret.
However, the Adventurer’s bonus increases this chance by 10%.
The luck value shown on the job screen represents the maximum possible value of a dropped item.
To see the minimum value, hover your cursor over the luck value. In theory, any item you find will have a purchase value somewhere between this minimum and maximum range.
Luck values vary between jobs. Some of the most profitable jobs in terms of item drops are Working as a traveling merchant and Grave robber.
Note that the luck value remains the same regardless of the job duration, but longer working times increase the chance of an item dropping.
Luck increases in a similar way to cash - by adding more labor points.
The Higher income premium, certain item sets, and specific reward items like Lucky worker’s clasp can further increase the luck value.
However, these reward items cannot be crafted or purchased through regular means.
Each job offers one or two specific products, though some jobs may yield a random product instead.
The chance of receiving a product is shown as a percentage on the job screen.Every job in the game carries an element of danger.
Regardless of how long you work, the risk of getting injured remains constant across all time slices.Motivation directly affects the rewards you receive from jobs. The lower your motivation, the lower the rewards.
Motivation influences the following:
However, it does not affect:
How Motivation Works
Motivation is updated after a job report is generated, meaning it affects the next job, not the one currently in progress.
However, if you increase your motivation (e.g. with buffs or the daily increase), the new value will affect the current job if applied before completion.
Motivation Reduction Per Job Time: