Skills and bonuses
There are four primary factors that influence your adventure stats: your character level, your fort battle weapon, your other equipped clothes, and any active buffs. Unlike fort battles, two players with the same level, clothing, and buffs will have the same effectiveness - even if they have differing health and skills.
Character Level
Your character level determines your base health.
This type of health does not penalise your effectiveness in other areas.
Fort Weapon
Only the damage, attributes, and multiplayer bonuses of fort weapons improve your adventure stats - not the skills or other bonuses.
DamageYour weapon damage determines your base weapon damage.
Strength
Strength provides the primary bonus to your bonus health.
This type of health penalizes your hit and dodge chances.
Mobility
Mobility provides the primary bonus to your chance to dodge.
Dexterity
Dexterity provides the primary bonus to the damage you inflict.
Charisma
Charisma provides the primary bonus to your chance to inflict a critical hit.
All Items & buffs
Only the multiplayer attack and defense bonuses of other clothing and buffs improve your adventure stats - not any attributes or other bonuses they may possess.
Multiplayer attack
Multiplayer attack, e.g. from the Golden Gun, provides secondary bonuses to your chance to hit and the damage you inflict.
Multiplayer defenseMultiplayer defense, e.g. from the Golden Gun, provides the secondary bonus to your bonus health.
This type of health penalizes your hit and dodge chances; however, a small bonus to the chance to dodge is provided in this instance to partially offset this.
Distance
The further you are from your target, the lower the chance you will successfully hit, and the less damage you will inflict.
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