Domination
In Domination, players must capture three strategic points: the bank, the saloon, and the windmill, then hold them as long as they can.
Every building your team controls at the end of the round will provide your team with one point.
The team that accumulates 35 points first is the winner, or, if this is not achieved within the round limit, the team in front.
You can see the scores and building control status in the top central bar.
All buildings start in a neutral state. To capture a building, stand in the shaded area that surrounds it.
The more of your team in the area, the faster the building is captured.
Once your team has captured a building, you do not need to remain in the area; you will only lose control of a building if your enemy moves in to capture it in the same way.
The current control status is shown in the top central bar.
The background color of the inner circle represents the current team that has captured the building, if any.
If the building is in the process of being captured, an outer ring will be shown, representing the control level.
There are two levels between neutral (±0) and captured (±3), marked by the length of the coloured ring at one-third intervals.
Specifically, each player in the area influences the level by one point.
Upon turning neutral, however, the control level will not continue rising in your favor until the next round.
This means that outnumbering your enemies by more than three people is always ineffective, and it always takes at least two turns to capture an enemy building from scratch.
If you die, you will respawn three rounds later.
However, during this cooldown time, your team will be at a disadvantage with one less fighter!
The team that reaches 35 Domination points first is the winner.
If both teams reach this amount at the same time, or neither team reaches this number within 35 rounds, the tie is broken in this order: