Quantum Incursions

Quantum Incursions

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Quantum Incursions: What is the Quantum Settlement and how does it work?

Overview

Think of this as your base of operations. In the Quantum Settlement, you'll manage resources and build units specific to Quantum Incursions. The buildings in the Settlement are similar to the ones you encounter in certain Ages in the Main City, but they are not the same and can only procude resources specific to Quantum Incursions.

To access the Settlement, click on the ship icon in the Quantum Incursions menu. 


Unlike the Settlements you might be used to and the Main City, the Quantum Settlement requires you to choose Goods and Military Buildings for the current season. Choose carefully, as this selection retains only until the season is over. You can speed up any production in the Quantum Settlement by using Quantum Shards. It is NOT possible to change those selections during the remaining part of the Quantum Incursion.


Note: you can only chose 2 each of the 5 possible goods and millitary buildings!

Quantum Settlement Buildings

The Town Hall
Image
Size
Production/h
7x610,000 
10,000

Residential buildings
Name
Image
Size
Building construction price
Building construction time
Required 
  Production
Instant finish price

 
(Quantum Shards)
Roof tile house 
2x2
2,500
None
5s
50
6,250/10h
50
Cottage
2x2
6,250 
25,000
1h
100
12,500/10h
100
Villa
2x2
25,000  
 100,000
10h
150
25,000/10h
200

Production buildings
Name
Image
Size
Building construction price
Building construction time
Required 
  Production
Instant finish price
Butcher 
4x3
2,500

5s
50
6,250/10h
50
Goat Farm
4x5
200,000
50,000
1h
100
12,500/10h
95
Tailor
3x4
25,000 
100,000
10h
150
25,000/10h
75

Goods buildings
 
Name
Image
Size
Required
Building construction price
Building construction time
Production duration
Production outcome
  Production cost
Ebony Woodworks
4x4
100
5,300 
2,500
1h
1 s 2   3,000 3,000
6 8,1008,100
12 14,400 14,400
20 21,000 21,000










Jewelry Manufacturer
3x4
100
300
2,500
1h
1 s23,0003,000
6 8,1008,100
12 14,400 14,000
 2021,000 21,000










Weaving Mill 
4x3
100
300
2,500
1h
1s2 3,0003,000
68,100 8,100
1214,400 14,400
2021,000 21,000










Limestone Mason
4x4
100
300
2,500
1h
1s23,000 3,000
68,100 8,100
1214,400 14,400
2021,000 21,000










Iron Foundry
3x3
100
300
2,500
1h
1s23,000 3,000
68,1008,100
1214,40014,400
2021,00021,000












Millitary buildings

The baracks in the Quantum Incursions works differently from the barracks in your main city. All units produced are unattached and as such you can keep producing as many units as you want and as you can afford.

NameImageSizeUnits producedBuilding Construction PriceBuilding Construction TimeUnit Production
duration
Number of units producedProduction price
Legionnaire Barracks 
3x3
5,000
2,500
1h
1s
1
2,500
2,500
3
6,750
6,750
Mounted Warrior Stable
3x4
6
12,000
12,000
Soldier Barracks
3x2
Archery Range
2x2
10
17,500
17,500
Ballista Camp
4x3
5,000
2,500
1h
1s
1
5,000
5,000
3
13,500
13,500
6
24,000
24,000
10
35,000
35,000


Decorations

Decorations cost Euphoria along with the regular resources, but will boost your units on the battlefield in Quantum Incursions!

Name
Image
Size
Building construction price
Building construction time
 Provides
Instant finish price
Aqueduct  
3x1
100,000 
100,000 225
10h
10%10%
50
Monument 
1x1
25,000
25,000
75
1h
None
5%
50
Victory Pillar
3x4
25,000 
25,000
75
10h
5%
None
50


Cultural Buildings

Cultural buildings provide Euphoria that is necessary to keep the citizens of your Settlement happy. 

Name
Image
Size
Building construction price
Building construction time
Euphoria provided
Amphitheater
4x4
1,000
None
 5s
150 
Public Bath 
4x4
25,000
25,000
1h
300 
Triumphal Arch
3x2
100,000
100,000
10h
675

Euphoria

If you don't have enough Euphoria, your citizens might rebel against you, which will affect the productions in your Quantum Settlement.

Euphoria stateEuphoria ratioProduction modifier
RebellingBelow 20%0.2
UnrulyBetween 21% and 60%0.6
UnhappyBetween 61% and 80%0.8
NeutralBetween 81% and 120%1
ContentBetween 121% and 140%1.1
HappyBetween 141% and 200%1.2
EnthusiasticGreater than 200%1.5

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